﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Net;
using MMOEng.Packets.EnginePackets;

namespace MMOEng
{
    [Serializable]
    public class guid
    {
        public long ID { get; private set; }

        public guid(long id)
        {
            ID = id;
        }

        public guid(string fromString)
        {
            ID = long.Parse(fromString);
        }

        public override string ToString()
        {
            return ID.ToString();
        }
    }
}
